Thieving

Thieving is one of the best moneymakers in the game, thus a very popular skill to begin your Alora journey with. As you progress in thieving, you start gaining more money, and unlock a few alternative training methods.

Stalls
Being the most popular method of thieving, the stalls are located at home (Edgeville) you can get there by doing ;;thieve or ::thieve or simply teleporting home and running north. It's highly recommended you start thieving first. You can sell the stolen goods to Ali Morissane for a reward.

Food stall
Requiring level 1 thieving, this stall grants you 1560 XP and a banana. The banana can be sold for 2,550 GP.

Crafting stall
Requiring level 30 thieving, this stall grants you 3120 XP and an emerald ring. The ring can be sold for 3,250GP.

General stall
Requiring level 40 thieving, this stall grants you 3,600 XP and a ruby ring. The ring can be sold for 4,350 GP.

Magic stall
Requiring level 60 thieving, this stall grants you 4,200 XP and a battlestaff. The battlestaff can be sold for 5,550 GP.

Scimitar stall
Requiring level 80 thieving, this stall grants you 5,400 XP and an adamant scimitar. The scimitar can be sold for 7,500 GP.

Alternative methods
Even though you are able to pickpocket every respective NPC at the accurate thieving level requirement, there is a singular exceptionally benefitial NPC to be separately mentioned.

Master farmer
Requiring 38 thieving to pickpocket, this NPC grants a random amount of 1-10 of a random seed.

Wall safes
Requiring 50 thieving to crack, the wall safes grant a random amount of gold, and a 1//6 chance of obtaining a gem. Failing to crack a safe damages you for a small amount of health.